Age of Empires Heaven » Forums » Age of Empires / Rise of Rome / Definitive Edition » no cd crack for AoE Gold? Bottom: Topic Subject: no cd crack for AoE Gold? Volume Clubman posted 07-02-09 09:32 PM ET (US) due to the age and rarity of age of empires now a days. It is important to not damage or wear and tear out your CD. As of June 19, 2006, we retired our CD-ROM matchmaking service. Please see the following pages for information on specific games! Age of Empires, Age of Empires: Rise of Rome, Age of Empires II, and Age of Empires II: the Conquerors Flight Simulator 2004 Links LS 2000 and Links 2003 MechWarrior 4: Mercenaries and MechWarrior 4: Vengeance.
It's a testament to Age Of Empires! long term appeal that most people at ZONE still play it more than a year after it was released -though if you saw how often we get slaughtered on Wireplay, you'd be forgiven for thinking we'd never actually played it before.Even though the Al, especially the route-finding, occasionally causes the blood to boil, AOFis largely accepted as one of the best RTS games around, sharing critical acclaim at the top end of the genre with the likes of Command & Conquer: Red Alert and Populous III.
We were originally promised a sequel round about now, but that's been put back until much later next year. So, by way of a stopgap, we have what is essentially a mission disc, promising new missions, units and a few graphical and gameplay tweaks. There are four new civilisations to get to grips with (you can now take control of Carthage, Palmyra, Macedonia or Rome), new units, including an armoured elephant, camel rider, Tire galley, slinger and scyther chariot, and there's heaps of new Roman architecture to gawp at.As well as the usual single and multiplayer options, there are four totally new campaigns made up of dozens of scenarios, including the Rise of Rome campaign from which the mission pack derives its name. Four new researchable technologies (Logistics,Martyrdom, Medicine and Tower Shield) give you something to aim for and even bigger maps and four new map types (mountainous highland, large island, the Mediterranean and a peninsula) make for even more diversity.
The soundtrack is even better than before, and the little gameplay tweaks, which allow you to queue the production of units and double-click on a unit to command all of that type, make things a little easier on the mouse hand. The rather erratic route finding will still occasionally have you screaming with frustration but, as with just about every other RTS game, you just have to live with it and babysit units to make sure they go where they're told.
The fact that you can now alter the population limit using the game settings, coupled with new 'gigantic' maps, makes for some very impressive battles involving hundreds of units. Overall, there's more than enough to justify fans of the original game buying The Rise Of Rome- especially at the generous 'cash back' price of 14.99. Now - bring on Age Of Empires II.
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